Retro-Gamers.it, retro gaming, classic consoles and video games
Our latest reviews
Final Fight
Final Fight on Sharp X68000 is one of the finest home conversions of Capcom’s beat ’em up: brutal, physical and still remarkably close to the arcade spirit.
Shadow of the Beast
Shadow of the Beast is one of the Amiga’s absolute myths: spectacular, atmospheric and still powerful, but also rigid, cruel and divisive.
Cool Spot
Cool Spot on SNES is an advertising platformer that still works: great animation, good pacing and plenty of personality beyond the 7 Up brand.
Chuck Rock II: Son of Chuck
Chuck Rock II: Son of Chuck is one of Core Design’s most recognizable Amiga platformers: colorful, funny and technically polished, but also very much a product of its early 1990s design.
God of War II: review of PlayStation 2’s action swan song
God of War II is one of PlayStation 2’s greatest action games: a fierce, spectacular and technically impressive sequel that still defines Kratos’ Greek era.
Quick guides
External Gotek for Amiga as DF0How to use an external Gotek on Amiga 500 while keeping the original floppy drive, with a DF0 selector, external cable and safety tips.
Compact Flash on Amiga: complete guide to using it as a hard driveHow to turn an Amiga 600, 1200, 4000, and even an Amiga 500 into a faster, quieter and more practical machine with Workbench and WHDLoad.Features
Animation, Anime and Cartoons Disney, American cartoons, anime, giant robots, Pokémon and Cuphead: how animation became playable and video games began influencing it in return.
Did Shakespeare and Dante Use AI Tools? Let’s See What Detectors Say
From Panel to Screen: When Comics and Manga Enter Video Games
When History Becomes a Game: Wars, Civilisations and Myths in the Player’s Hands
Star Wars: Rebel Assault, When CD-ROM Spectacle Became the Game Interviews
Chosen for you
Commodore PET, VIC-20, Commodore 16 and 128: the lesser-known siblings that made history
NEOGEO AES+: SNK’s Arcade Legend Returns with Cartridges and HDMI Rediscover today
Playable classics
All classicsEmulators and interpreters
More articles
LucasArts and the Art of Adventure: From Maniac Mansion to Monkey Island and Grim FandangoFrom Lucasfilm Games to Monkey Island, Indiana Jones, Day of the Tentacle and Grim Fandango: the story of the adventures that defined an era.
THEA1200: the modern return of the Amiga 1200Retro Games Ltd brings back the spirit of the Amiga 1200 in a full-size machine with a working keyboard, HDMI, USB and Workbench, now officially recognised as an Amiga product.
From Pen to Screen: When Literature Becomes a VideogameWhat remains of a book when its pages become worlds, actions and decisions? From The Hobbit to The Witcher, literature changes shape when the player steps inside.
The Children of the Computer Age Are Afraid of Artificial IntelligenceThe generation that grew up defending computers and video games now risks judging AI with the same old prejudices. A personal reflection on creativity, access and responsibility.
Beyond nostalgia: why classic games still connect generationsHow classic games become a shared language across generations, countries and communities through memories, discussions and personal experiences.
Amiga vs the Rest of the World: CD32 against the New Generation, the Beginning of the EndIn 1993, Commodore turned the Amiga 1200 into a console. CD32 had CD-ROM, AGA and Akiko, but it was born old in the face of the new generation.
Amiga vs the Rest of the World: Amiga 500 versus Amiga 1200, when being the best was no longer enoughFaster, more colourful and more expandable, the Amiga 1200 surpassed the 500 in almost every respect. But in 1992, a better Amiga was no longer enough.
Amiga vs the Rest of the World: Atari ST, the closest rivalThe Atari ST was the Amiga’s closest rival: same Motorola 68000, same European market, but two very different hardware philosophies.
Amiga arcade ports: when they hurt, and when they worked miraclesArcade conversions on Amiga were often painful, but not always. From Capcom disasters to successful ports, all the way to the unreleased Snow Bros.
Amiga vs the Rest of the World: why the Sharp X68000 was not the Japanese AmigaThe third chapter of Amiga vs the Rest of the World looks at the myth of the Sharp X68000 as “the Japanese Amiga”: Capcom arcade ports, U.S. Gold, Workbench, Human68k, demo scene and two very different computer cultures.









