Tony Warriner: from Lure of the Temptress to Broken Sword, inside Revolution Software
Dagli esperimenti di Lure of the Temptress alla costruzione di Broken Sword: Tony Warriner racconta la storia tecnica e umana di Revolution Software.
Interviews and conversations with people from the world of retro gaming and classic computing.
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Dagli esperimenti di Lure of the Temptress alla costruzione di Broken Sword: Tony Warriner racconta la storia tecnica e umana di Revolution Software.
A direct, ironic and sometimes bitter conversation with Massimo Magnasciutti about Dynabyte, Nippon Safes Inc., Deluxe Paint, Donna Fatale and the difficult but unforgettable years of Italian adventure games.
A short interview with David Perry, from Disney’s Aladdin and Earthworm Jim to Shiny Entertainment, Gaikai and new AI-driven creative tools.
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