Why Classic Star Wars Games Still Matter to Retro Gamers
Classic Star Wars games still matter because they turned the films into playable fantasies across arcades, home computers, consoles and online worlds.
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Classic Star Wars games still matter because they turned the films into playable fantasies across arcades, home computers, consoles and online worlds.
Jim Power in Mutant Planet is one of the most striking Amiga platformers of the early 1990s: console-like in style, powerful in sound, but also harsh, nervous and not always balanced.
Clean, smooth and celebrated as one of Team17’s great Amiga symbols, Superfrog was supposed to be the machine’s answer to console platformers. Behind the polished surface, however, there is a good game carrying expectations far bigger than its actual qualities.
Before football games became television simulations, Sensible World of Soccer put the whole world into a few pixels, one joystick and an endless career.
The last great miracle of the Commodore 64: a fast, colourful and technically astonishing platform game released when the 8-bit machine seemed already out of time.
The LucasArts adventure that gave Indiana Jones one of his finest stories: smart puzzles, sharp humour, cinematic pacing and a mystery worthy of the films.
The sequel that raised the bar for LucasArts adventures: richer, sharper, more unpredictable and still one of the finest point-and-click games ever made.
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