Anco Software
- Publisher
Anco Software was a British publisher and developer best remembered for football games, especially Kick Off and Player Manager.
History
Anco Software grew in the United Kingdom out of the earlier Anirog Software, a company active in the early 1980s on 8-bit home computers. Anirog was connected to Anil Gupta and Roger Gammon, while Anco was later formed by Gupta after the original company dissolved. Sources are not always perfectly consistent on the exact transition date, but they place the Anco core in the early 1980s, with operations connected to the Dartford area in Kent. At first, the company belonged fully to the British microcomputer software scene: VIC-20, Commodore 64, ZX Spectrum, Amstrad CPC and, later, Atari ST and Amiga.
Anco’s name, however, is remembered above all for football. The turning point came in 1989 with Kick Off, created by Dino Dini and published by Anco for Atari ST and Amiga. At a time when many sports games simplified ball control, Kick Off chose the opposite direction: the ball did not stick to the player’s feet, but was pushed ahead, making control faster, harder and more technical. It was almost arcade-like in pace, but with a new kind of depth for home football games. The game had a strong impact in Europe, especially among Amiga and Atari ST players, and made Anco a reference point in the genre.
Kick Off 2, released in 1990, consolidated that success and became, for many players, the high point of the series. Speed, aftertouch, tense matches and a demanding learning curve created a very loyal community. Around the same time Anco published Player Manager, developed by Dino Dini and Steve Screech, which combined football management with playable matches using a technical base derived from Kick Off. It was an important idea because it brought together two areas that were usually separate: sports management and direct control on the pitch. Player Manager was released in 1990 for Amiga and Atari ST and opened a parallel line that would continue in later years.
The relationship between Anco and Dino Dini ended in the early 1990s: in 1992 Dini left the company and signed with Virgin Games, where he would create Goal!. Anco continued to use the Kick Off name with later entries, including Kick Off 3, Kick Off 96, Kick Off 97, Kick Off 98 and Kick Off 2002, often with approaches very different from the original games. Some experimented with side-on views, isometric perspectives or updates tied to international tournaments, but they never recovered the cultural force of the first two chapters. The Player Manager series also continued with later versions, including licences and names connected to European football.
During the 1990s Anco tried to adapt to a rapidly changing market. The industry was moving from 16-bit computers to PC, CD-ROM consoles and more expensive productions, while football games were increasingly dominated by series such as FIFA, Sensible Soccer, International Superstar Soccer and later Pro Evolution Soccer. Anco remained recognizable mainly through its football heritage, but lost its central position. The company closed in 2003 after the death of founder Anil Gupta; some former employees later tried to keep its brands and projects alive through subsequent initiatives, but Anco never returned to the role it had held between the late 1980s and early 1990s.
Anco’s legacy is narrow but important. It was not a broad publisher like Ocean or U.S. Gold, nor a studio with the wider authorial image of Sensible Software. It was, however, the publisher that brought Kick Off and Player Manager into the heart of football gaming culture on Amiga and Atari ST. For a generation of European players, its name means extremely fast matches, difficult control, sofa competition and a specific idea of digital football before the genre became dominated by major annual licences.