Game designer, programmatore, level designer, founder John Romero
John Romero is one of the fathers of the modern first-person shooter, co-founder of id Software and designer on Wolfenstein 3D, DOOM and Quake.
- Commander Keen
- Wolfenstein 3D
- DOOM
Designers, programmers, composers, producers and creative voices who shaped the imagination of video games.Video game designers, programmers, artists and composers.
Game designer, programmatore, level designer, founder John Romero is one of the fathers of the modern first-person shooter, co-founder of id Software and designer on Wolfenstein 3D, DOOM and Quake.
Game designer, creative director, grafico, musicista, co-fondatore di Sensible Software Jon Hare is the co-founder of Sensible Software and a key figure in British game design, tied to Wizball, Sensible Soccer and Cannon Fodder.
Programmatore, game designer, grafico Manfred Trenz is one of the key names of the Commodore 64 era: a graphic artist, programmer and designer best known for Katakis and Turrican.
Grafico, illustratore, game designer, autore Massimo Magnasciutti is one of the names tied to the early Italian graphic adventure scene, graphic artist and game designer on Nippon Safes Inc. with Dynabyte.
Game designer, sceneggiatore, director, programmatore, fondatore di VectorCell Paul Cuisset is one of the key authors of the French Delphine Software school, tied to Future Wars, Cruise for a Corpse, Flashback, Fade to Black and Moto Racer.
Game designer, programmatore, director, producer, fondatore Peter Molyneux is one of Britain’s major game creators, founder of Bullfrog and Lionhead, tied to Populous, Theme Park, Dungeon Keeper, Black & White and Fable.
Game designer, grafico, artista Rico Holmes is one of the visual authors of early Team17, a designer and artist central to Alien Breed and to the studio’s Amiga graphic identity.
Game designer, sceneggiatore, programmatore, autore Ron Gilbert is one of the key authors of graphic adventures: a game designer, writer and programmer who helped define the Lucasfilm Games language through Maniac Mansion, SCUMM and Monkey Island.
Game designer, director, producer, artista Shigeru Miyamoto is Nintendo’s most important creative author and one of the defining figures in modern video games, from Donkey Kong to Mario, Zelda and Pikmin.
Game designer, programmatore, director, producer, co-fondatore di MicroProse Sid Meier is one of the most important game designers in history, MicroProse co-founder and creator of Civilization, Pirates!, Railroad Tycoon and Alpha Centauri.
Artista, illustratore, game designer, creative consultant, co-fondatore di Brazen Gameplay Stoo Cambridge is a British artist and game designer best known for his work at Sensible Software on Cannon Fodder, Sensible World of Soccer and Sensible Golf.
Game designer, sceneggiatore, director, programmatore, fondatore di Double Fine Tim Schafer is one of the most recognizable authors of the LucasArts adventure tradition, co-creator of Monkey Island, Day of the Tentacle, Full Throttle and Grim Fandango, later founder of Double Fine.